Changelog

What's new

Every update to the hub, in one place. Bookmark this page to catch new pages, content refreshes and fixes.

SourceUpdated · Sep 22, 2026
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  1. Content

    Newswire refreshed — takedowns and the single-player line

    Added Take-Two's copyright takedowns against the resurfaced 2022-hack files (including the very early GTA VI map draft) and the shareholder-meeting statement that GTA VI launches as a single-player title while GTA Online support continues.

  2. Content

    Newswire refreshed — Vice City rooftop sign plans

    Added the approved Miami-Dade planning documents for the Kaseya Center installation: a 4,700 sq ft 'Welcome to Vice City (VI)' sign flown onto the roof by helicopter, Rockstar paying close to $1 million, and a display window that could run until 2028.

  3. Content

    Newswire refreshed — store listings, Zelnick on the showcase, cast NDAs

    Added the updated PlayStation and Xbox listings (pre-order bonus deadline moved to November 19 at 23:59:59, new trademark and licensing notices), Strauss Zelnick's explanation that the Netflix Extended Look had a tutorial built into it, and the reported reminder that cast NDAs run all the way to release day.

  4. Content

    Newswire refreshed — NPC variety & pre-load date

    Added Rob Nelson's IGN interview detail on the new animation-retargeting system behind GTA VI's most physically diverse NPC population, plus the two-months-to-launch milestone and the November 12 pre-load date for digital pre-orders.

  5. Content

    Newswire refreshed — album, PC question, Miami sign

    Added the official Grand Theft Auto VI: The Album announcement (34 original songs, six streaming now), Take-Two's latest non-committal answer on a PC version, the near-$1M 'Welcome to Vice City' sign going up on the Miami arena, the Twitch CEO's unconfirmed multiplayer remark, an explainer on the resurfaced 2022 file archive, and Zelnick on why the game still needs marketing.

  6. Content

    Newswire refreshed — Miami approves the launch campaign

    Added the Miami and Miami Beach commission votes approving Rockstar's promotional campaigns, including the downtown banner programme and beachfront signage running from October 15 to the end of the year.

  7. Content

    Newswire refreshed — marketing push & shareholder meeting

    Added the coordinated artist artwork drop and the Spotify-branded billboards in LA, Miami and New York, plus a reality check on Take-Two's September 17 shareholder meeting — its filed agenda contains no trailer or product reveal.

  8. Content

    Newswire refreshed — Leonida's world & non-lethal gunplay

    Added Rockstar's new statement on building Leonida to top Red Dead Redemption 2, plus the Famitsu interview details on warning shots, suppressive fire and the domestic detail inside Jason and Lucia's home.

  9. Content

    Newswire refreshed — six new open-world activities

    Added Rockstar's confirmation of six further open-world activities available across the State of Leonida between story missions.

  10. Content

    Newswire refreshed — first cast member, two protagonists, story structure

    Added Stephen Root as the first confirmed GTA VI cast member, Rob Nelson's explanation of why the game uses two protagonists instead of three, and new detail on how the campaign is structured alongside the open-world systems running between missions.

  11. Content

    Newswire refreshed — new gameplay details & Rockstar's take on satire

    Added the latest batch of gameplay details from press previews covering world reactivity, mission structure and traversal, plus Rob Nelson's explanation of why GTA VI avoids topical real-world events in favour of broader satire.

  12. Content

    Newswire refreshed — monetisation, AI and character switching

    Added Rockstar's confirmation that there are no microtransactions and no generative AI in the single-player game, the full explanation of how story-driven switching between Jason and Lucia works (plus the scrapped four-protagonist idea), and Rob Nelson's admission that the game wasn't 'fully formed' when Trailer 1 launched.

  13. Content

    Newswire refreshed — launch timing & the new wanted system

    Added the confirmed midnight local unlock time for November 19, Rockstar's full explanation of the rebuilt wanted system (witnesses, the new Heat state, no police markers on the minimap), and the digital-only release with the complete pre-order and Ultimate Edition bonus list.

  14. Content

    Newswire refreshed — early September

    Added the limited-edition GTA VI DualSense controllers revealed by PlayStation, Take-Two's latest update on the leaks investigation, Rob Nelson on the game's interconnected systems, and Rockstar North's renewed 'it will be released on time' assurance.

  15. Content

    Newswire refreshed — post-showcase confirmations

    Added confirmed details from the Extended Look and the Rockstar North hands-off previews: map roughly 3x Red Dead Redemption 2, ~80-hour story, 600,000+ NPC animations, base-PS5 capture at 30fps, fuel system, no first-person mode, and the 14.2 GB direct download of the showcase.

  16. Content

    Rockstar's official statement on the leaks

    Added coverage of Rockstar's August 26 statement addressing the leaked gameplay clips — authenticity confirmed, apology issued, and reassurance that the game is nearly finished.

  17. Content

    Newswire refreshed — Netflix gameplay premiere

    Added coverage of 'An Extended Look' premiering on Netflix (Aug 27) — the first full GTA VI gameplay showcase — plus a breakdown of everything it revealed about Leonida.

  18. Content

    Newswire refreshed — August 2026

    Added the Netflix 'An Extended Look' gameplay showcase, the new PlayStation 5 commercial, pre-order launch details and a warning about AI-generated fake gameplay leaks.

  19. New

    Trailer 2 frame-by-frame breakdown live

    Deep-dive analysis of Trailer 1 and Trailer 2 with timestamped notes on every reveal — characters, locations, vehicles, tech and Easter eggs.

  20. New

    GTA VI Glossary published

    Encyclopaedia of terms — Leonida, Vice City, RAGE 9, Euphoria, dual-protagonist, and more. Great starting point for newcomers.

  21. New

    GTA VI vs GTA V side-by-side

    Direct comparison of map, characters, engine, systems and confirmed features across both entries.

  22. New

    GTA VI knowledge quiz

    12-question quiz to test how well you know Leonida, Jason & Lucia, and the confirmed lore.

  23. Update

    Install VICE CITY as a home-screen app

    PWA manifest and icons added — 'Add to Home Screen' on iOS and 'Install' on Android now work.

  24. Update

    All content now free for everyone

    Leaks, wallpapers, guides and every section of the hub are now fully open. No paywalls, no membership required.

  25. New

    RSS feed available

    Subscribe to /rss.xml in any reader for news, trailers and site updates.

  26. Fix

    Security hardening completed

    Server-side auth and strict RLS policies applied across all user-facing and admin functions.

  27. Content

    Trailer 2 dropped

    Rockstar released the second GTA VI trailer with 'Hot Together' by The Pointer Sisters. Second batch of official screenshots published.

  28. Content

    Release date moved to Nov 19, 2026

    Rockstar Newswire confirmed the final launch day: Thursday, November 19, 2026, PlayStation 5 and Xbox Series X|S.

  29. Content

    First trailer released

    Trailer 1 dropped a day earlier than planned after a leak. First look at Lucia, Vice City reborn and modern Leonida.